As the main artist on Vault, I was responsible for:
The gameplay layout was based on an old Search and Destroy map called "Pier", and it was important to work closely with Level Design to make sure that the new theme remained faithful to that layout and that timings and line-of-sight were maintained. This in itself proved challenging and the design of the main buildings went through a couple of iterations before coming up with something that made sense, worked well visually and still conveyed the granduer of the location. You can find some of my concept art for this level in the BULLET RUN CONCEPT ART section You can also find a video featuring Vault if the BULLET RUN VIDEOS section |
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All non-commercial images © Ross Nicolson Commercial product copyrights belong to the respective owners. Website © 2013 PasteyFace.com |